Speak with the creature reading the book and you will exchange your fish for the book.
Speak with the bartender and you will exchange the jellyfish for a bottle.
After catching the jellyfish and big fish leave the room and go to the left.
Now the goal is to try and catch the jellyfish and one of the bigger fishes at the bottom of the pond while avoiding all the small fish, so try using your bait once all other smaller fishes are far away.
Interact with the worm to get a fish bait.
Leave the room and go to the right past the bridge into the next room.
you would need to bounce them off each other to reach higher spots.
Now use your seed launcher to hit all 9 spheres to make them glow.
Climb the ladder and speak with the creature.
Climb up to the area with the ladder and use your seed launcher to hit the 3 spots to lower the ladder.
Return to the previous room and climb up the stairs and go through the door on the right.
Continue left twice and wake up the creature using your seed launcher.
In the new area hit the vine with your seed and quickly go past it and into the next area.
Once you manage to finally approach it and clear the blockage ask him to drain the water and head to the left.
If the creature is too scared go right and slowly progress towards it without fully allowing it to go up.
Hit the creature on the left and it will wake up.
Once he’s out climb on top of him and sail left.
the goal is to make him stay near the middle and let a big seed drop on it.
Hit the creature on the left that is sleeping in the water with your seed launcher.
Remove the debris and interact with it.
Under the bridge you will notice a cat like creature under some debris.
Now cross the bridge to the other side.
Climb down and remove all the seeds from right to left.
Interact with the two creatures so that the bridge will be lowered.
Keep running to the left while avoiding the burning meteors.
Jump through the hole on the right and continue left until the cutscene.
if you push it too far just push it bar left a bit.
Climb back down and keep pushing the creature right through the new opening on the right and keep doing so until the bridge connects so you can go to the other side.
Climb on top of the thorny things while hitting the top so that the first 5 will have a pulsating glow while the last doesn’t.
Push it back to the room it was in and climb up.
Climb back down and push the creature all the way left into the starting room so that it eats the big fly.
Go to the other side, and climb up the pole with the thorny seed.
Hit the creature below the seed to wake him up and the creature will extend the bridge.
Hit the thorny seed with your fly launcher and a fly should stick to it.
Use the fly launcher to hit the other pods in the room so that all of them will be glowing.
Click on the other two pods in the lower area so that they will be glowing.